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MonsterVille

A multi-tiered and preventative behavioral health game offered in schools to reduce students’ emotional distress.

Client
Self Initiated
My Role
Service Design
Tools
Illustrator
MonsterVille

About

MonsterVille is a cognitive behavioral game designed to treat Social Anxiety disorder through playing a series of systematic desensitization mini games and find support groups. The main target users are teenagers with relatively mild symptoms. The purpose of this game is to be both theraputic to the patient and educational to the people through being volunteers and evoke their awareness about mental disorders.

Background Research

Persona & UX Journey

Game Concept

User Flow

Game Art

Game Scenarios

UI Design

Character Design

HI-FI Mockup

User Test